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21. Industrial ship used as a mining ship - in Science and Industry [original thread]
Originally by: Zeerlisk I'm a University student, and I have a pretty big homework load. I'd like to be able to get a big ship with a huge cargo capacity and sit there and mine for 30 min. or more without having to re-dock, all while i wor...
- by nether void - at 2009.01.28 20:58:00
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22. Mining Operations - in Science and Industry [original thread]
Originally by: Pwett Why are you bashing on the guy for setting up a corp activity? Heck, I'd pay to have fresh blood in my corp that just wanted to get out there and play with the miners :) Yeah. =( This thread reminds me of the goo...
- by nether void - at 2009.01.28 18:28:00
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23. A New Breed of Industry Calculators - in Science and Industry [original thread]
As more industrial tools are created and shared with the public, the crappier the margins will become. --------------------
- by nether void - at 2009.01.27 23:06:00
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24. question about number crunching & bean counting - in Science and Industry [original thread]
Edited by: nether void on 19/01/2009 18:05:09 Originally by: Akita T Originally by: Cailleach Cruachan however, management's claim of "highest profit evar!" whereas in fact we're actually losing isk has me pulling hair Ah, t...
- by nether void - at 2009.01.19 18:05:00
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25. Material Efficiency Research - Availability of FAcilities - in Science and Industry [original thread]
Research in NPC slots is so cheap, I wonder if people put stuff in there just to fill them all up. --------------------
- by nether void - at 2009.01.19 17:51:00
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26. Iteron Mark V - in Science and Industry [original thread]
Maybe just train for a hulk instead of spending the 20+ days on indie 5. ... Unless your goal is freighter. You will need <insert race> indie 5 to begin <insert race> freighter skill. --------------------
- by nether void - at 2009.01.15 23:38:00
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27. HIdden Asteroid Belts??? - in Science and Industry [original thread]
I wish they would revamp mining. I want to like it, but it's dreadfully boring and also not particularly lucrative unless you're in a good section of 0.0.
- by nether void - at 2009.01.15 23:32:00
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28. Mining..... Selling vs Building - in Science and Industry [original thread]
Originally by: Sanguis Sanies Originally by: Haral Reimo Also, your margins are WAY too large, you'll never be competitive on those. Reduce them down to 10% or so, and you'll sell more than 5 times as many, increasing your profit. ...
- by nether void - at 2009.01.15 23:16:00
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29. My Rorqual dreams incinerated - in Science and Industry [original thread]
You and your friends should join a 0.0 alliance. You could do all your mining ops easily there. Of course you'd have to give something back to the corp/alliance. After all, it's a symbiotic relationship.
- by nether void - at 2009.01.14 15:58:00
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30. corp members payout from minerals contributed to manufacturing - in Science and Industry [original thread]
Originally by: Lui Kai The only valid reason I can see for any type of corp tax - whether it be direct or mineral taxation - is to fund communal corp property that is mutually beneficial to taxed members. The above example of an Orca works...
- by nether void - at 2009.01.09 20:14:00
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31. corp members payout from minerals contributed to manufacturing - in Science and Industry [original thread]
Originally by: Lui Kai Originally by: Avalon Champion ...stating how much you will pay for mins, typically regional avg market buyorder less -20-30%, maybe 40%... Are there seriously people out there who are masochistic enough ...
- by nether void - at 2009.01.09 18:23:00
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32. ME levels - in Science and Industry [original thread]
Originally by: Sunicro Starweaver Stuff Rent your slots instead. You make more than saving .1 ISK on minerals. To be more realistic, you'll make way more money than saving .001 waste.
- by nether void - at 2009.01.08 20:37:00
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33. ME levels - in Science and Industry [original thread]
Perfect ME is for people who don't understand this game. hehe ME 25 on modules. ME 15 on ships. That's how I do it. My spreadsheet says anything more than that is a waste of money (time is money). --------------------
- by nether void - at 2009.01.08 18:09:00
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34. Is there a way to do this in excel? - in Science and Industry [original thread]
Originally by: Detrol Originally by: Oskar LeDouchette Originally by: Killamore You need SumIf. you were absolutely spot on, thanks for that. it's funny but i have used Excel for years as part of my job but it's only w...
- by nether void - at 2009.01.08 18:06:00
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35. Why so manu anchored offline POS's in empire? - in Science and Industry [original thread]
Originally by: Mara Sci Well, I can't speak for every corp, but I know many do it in order to have room for growth. It's very hard to keep a large corp above the standings threshold to be able to anchor new POS towers, so you anchor a bunc...
- by nether void - at 2009.01.08 18:03:00
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36. What is point on making alts? - in Science and Industry [original thread]
Even though I do use market alts, I wish it was 1 char 1 account. Yeah it's not feasible, but I just rather like that set up. It was sort of that way in SWG, and I loved that. People had to decide on one thing to do, and so you could specialize wi...
- by nether void - at 2009.01.06 23:47:00
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37. When you mine do you.... - in Science and Industry [original thread]
Originally by: Lui Kai Originally by: Sanguis Sanies I mine everything but pyroxeres. This. Pyro - the most pointless empire ore ever. When I first started, like in 2001 or something, it was worthwhile. Back when nocx was 3...
- by nether void - at 2009.01.06 23:23:00
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38. Renting Offices - in Science and Industry [original thread]
My corp used to have an office, but it's just me and my RL bud right now, so we ditched it. Not like it's hard to come up with a few mil a month, but you don't get much for having one other than a corp hangar. *pssh* --------------------
- by nether void - at 2008.12.19 23:47:00
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39. how do i profit making rigs? - in Science and Industry [original thread]
Originally by: Callista Omenswarm Good reply. What I mean is investment where you can't just switch on a whim to making some other product. Like you could train into ships, or shields, or armor, or etc, and you would be competative in ...
- by nether void - at 2008.12.17 21:12:00
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40. how do i profit making rigs? - in Science and Industry [original thread]
Originally by: Callista Omenswarm Originally by: nether void I hate the way manufacturing is going where you have to set up buy orders in order to do anything. I hate micro-managing orders. You don't. The profits are out there,...
- by nether void - at 2008.12.17 19:26:00
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